HTML5 Rocks - Improving HTML5 Canvas Performance
Extracted Page: http://www.html5rocks.com/en/tutorials/canvas/performance/HTML5 Rocks - Improving HTML5 Canvas Performance
HTML5 canvas, which started as an experiment from Apple, is the most widely supported standard for 2D immediate mode graphics on the web. Many developers now rely on it for a wide variety of multimedia projects, visualizations, and games. However, as the applications we build increase in complexity, developers inadvertently hit the performance wall.
There’s a lot of disconnected wisdom about optimizing canvas performance. This article aims to consolidate some of this body into a more readily digestible resource for develo
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